Ghostwire: Tokyo - Official Showcase | PS5
It appears to be genuine and one-of-a-kind! The aesthetic and gameplay concepts are both fantastic. I'm looking forward to playing it. When it comes to Japanese urban tales, myths, and horror stories, this is a fantastic game. I'm not a huge fan of horror thrillers because I believe in the country's history and customs, but this game looks spicy. The fight appears to be well-designed, and the sound effects complement the hand gesture animations. They get a great feeling just by looking at them. This will undoubtedly be a success. Excellent job!
The most interesting aspect of this game is that it appears to be one of those bizarre dreams in which you can feel and do things. There's some decision-making power in there for you. In terms of gameplay, there is a lot of creativity. This is something that the majority of releases don't have. I came with an open mind, but I left with a purchase.
In comparison to other AAA games since the 7th generation console period, I adore how this game displays Yokai-hunting combat in a somewhat slow and methodical manner. I appreciate it when people create games that are unique and do not repeat a trend. For various reasons, I adored Evil Within 1 and 2. This appears to be a one-of-a-kind item. Tango deserves more love, given how inventive and talented they are! The environment is also rather intriguing.
As a result, I'll surely give it a go. I'd want to see a third-person paranormal detective game centred on the premise of researching hauntings in a tiny, seemingly regular city. My decision will be based on the framerate and resolution. It looks stunning, but a performance mode requires 60 frames per second and a resolution of at least 1440p. My only criticism of this game (after viewing this particular gameplay) is that the ghosts attack me in turn rather than overwhelm me with their sheer numbers.
I'm not sure what difficulty the game is set at over here, but I'm hoping that at higher levels, those ghosts try to attack me faster and in groups rather than coming at me one by one.
The most interesting aspect of this game is that it appears to be one of those bizarre dreams in which you can feel and do things. There's some decision-making power in there for you. In terms of gameplay, there is a lot of creativity. This is something that the majority of releases don't have. I came with an open mind, but I left with a purchase.
Ghostwire: Tokyo - Official Showcase | PS5
For me, this is one of the most anticipated 2022 releases. I honestly didn't think that would be the case. What a fascinating and artistically inventive game. This game had never crossed my mind before seeing this video, but now it's my most anticipated release of the year. I'm pleased they waited this long to show how awesome this game is, so I don't have to wait any longer.In comparison to other AAA games since the 7th generation console period, I adore how this game displays Yokai-hunting combat in a somewhat slow and methodical manner. I appreciate it when people create games that are unique and do not repeat a trend. For various reasons, I adored Evil Within 1 and 2. This appears to be a one-of-a-kind item. Tango deserves more love, given how inventive and talented they are! The environment is also rather intriguing.
As a result, I'll surely give it a go. I'd want to see a third-person paranormal detective game centred on the premise of researching hauntings in a tiny, seemingly regular city. My decision will be based on the framerate and resolution. It looks stunning, but a performance mode requires 60 frames per second and a resolution of at least 1440p. My only criticism of this game (after viewing this particular gameplay) is that the ghosts attack me in turn rather than overwhelm me with their sheer numbers.
I'm not sure what difficulty the game is set at over here, but I'm hoping that at higher levels, those ghosts try to attack me faster and in groups rather than coming at me one by one.